To immerse players completely in the game about magic, developers need to offer them an opportunity to act as real wizards. For this, a well-thought-out system of the magical world in the game is necessary.
Games with the best magical systems:
- CodeSpells
- Wizard of Legend
- Outward
- Mages of Mystralia
CodeSpells
The game deserves first place on this list due to the magical system that affects metagaming.
Usually, players do not look for the mystical fireball base needed to read the elements and the reality-altering path to get it out because it happens in the soul and mind of the characters we are playing as. However, in CodeSpells, everything changes. While our character is addressing the mystical side, we program the game ourselves so that the fireball can appear. It is truly unique and original. Teaching people how to program simple functions is a pretty nice bonus, kind of like the old game called Colobot.
Perhaps, this is the closest incarnation of a magic system in a video game that allows you to feel like a wizard.
Wizard of Legend
The magic system here is built on the ability to correctly catch the moment. Many spells have a cooldown, and if you dodge, haste, or hit, being unable to cast the spell can be a matter of life and death.
WoL is a pixel roguelike where every ability you have is a spell. Combat can be quite intense, especially if you’re using fast-recovery magic. Then, the screen is covered with cute pixelated special effects, and your enemies die in battle as they should.
Outward
Outward is a rare collaboration between RPG and survival simulator. It has everything that is typical for survival games — hunger, fatigue, freezing; but there are also clear role-playing quests and several simultaneously unfolding storylines. In addition, the game has a magic system that you will have to work on.
Magic in Outward requires more serious rituals than in other games. For example, to cast a simple fire spell stronger than a simple match, you must build a magic circle from enchanted materials. You can also use runic magic, which requires you to learn several combinations to cast spells.
Mages of Mystralia
Thanks to the story created by Ed Greenwood, one of the creators of the Forgotten Realms setting, Mages of Mystralia, was destined to be a very special game. The game looks very cute, cartoonish, and friendly, but do not be fooled — the magic system here is very powerful and offers a lot of customization.
Spells are created on a special panel where various components are assembled. If for some reason, you want the fireball to turn left in the flight, you have that option. Turned left and bounced off the wall? Easy! Would you like a magic shield to reflect an arrow back at your enemies, throwing three fireballs after it? This is also possible. In fact, you are limited only by the ability to combine magical elements.
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